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Prompt to ProductDigital archiveSelf-initiated

Snack Archive 中国零食档案馆

300 childhood snacks from three generations of China — researched, rescued and made searchable before they disappear.

Role
Research, design & build
Year
2026
Type
Self-initiated
Built with
AI-assisted coding
Live site
snackies.zoehu.art ↗
Snack Archive — cover
Overview

China's snack aisle moves fast. Brands that defined whole childhoods vanish quietly, with almost no record left behind.

Snack Archive is a digital field study of the snacks that raised the 80s, 90s and 00s generations — and an interactive exhibition for revisiting them.

The challengeHow do you document a product that no longer exists?

Today's snacks have official product shots. Discontinued ones — like Niuyangpei or Jiajia milk candy — survive only in second-hand listings, nostalgia forums and old TV ads. Rebuilding their packaging became a small act of visual archaeology.

Approach

How it came together

01

Structure

A data framework for 300 snacks across seven categories, each with five core fields: name, brand, region, discontinuation status and generational tag.

02

Source

A sourcing protocol for discontinued products — second-hand platforms, collector forums, vintage ads — with lost packaging redrawn as vectors from old photos.

03

Exhibit

An exhibition site with two ways in: by generation (80s Nostalgia Hall, 90s TV Childhood, 00s Viral Snack Wall) or by category.

The work

Full project

Key decisions

Why it looks the way it does

  1. 01

    Memory is the index

    People search by “when I was a kid”, not by product code — so generation comes first.

  2. 02

    Warm, not museum-cold

    Dense information balanced with a soft paper palette and generous packaging close-ups.

  3. 03

    Stories around the snack

    Related artefacts — like the collectible cards that came in the packet — sit right next to the snacks.

Outcome

What shipped

  • 300 snacks archived across 7 categories
  • Filtering by generation and by category
  • Discontinued packaging reconstructed from archival sources
Reflection

What I learned

The hardest design problem wasn't the interface. It was deciding what counts as evidence when the original is gone.